One account, two worlds. Create an account or log in first, then pick a world.
The 2004 game as it was. Player killing in the Wilderness only. Online. Nobody on right now You need an account to log in. |
| Keep what you kill. Fight anyone within 25 combat levels; the Varrock banks are safe. 10x xp. Online. Nobody on right now You need an account to log in. |
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Items cannot cross between the worlds: each has its own save, its own bank and its own market.
Download the client
Main and PvP, side by side
| Main world | PvP world |
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| Who can attack you | Players in the Wilderness only | Anyone within 25 combat levels, outside the safe places |
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| Safe from players | Outside the Wilderness, as in 2004 | The two Varrock banks, Tutorial Island until you finish it, and the Duel Arena lobby |
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| When you die | As in 2004 | Everything you wear and carry drops; Protect Item keeps the one item with the highest shop value; you wake in Lumbridge |
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| Experience | As in 2004 | x10 on every skill |
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| Hiscores | The Main world's own table | The PvP world's own table, and the PvP board |
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| The Market | The Exchange clerk in Varrock West Bank | The Exchange clerk in Varrock West Bank |
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Both play in your browser, with nothing to install; you need an account to log in. A desktop client is coming soon. How to start · The PvP world's rules